Laser scanning, photogrammetry and 360 degree panoramas
Weather, sunlight, sound, time of day and physics
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Terrestrial laser range data and colour is captured on site with colour being applied to the point clouds. The scans are registered and filters applies to remove unwanted points.
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Photogrammetry is used to fill in areas where there is no laser scan data and also to provide colour to the resulting 3D models. High resolution images of the rock shelter and paitings are captured.
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Drone imagery is used photogrammetrically to reconstruct the landscape the site lies in as well as to provide colour for the 3D terrain models.
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Panoramas are captured at a variety of locations on site to provide backdrops for the 3D environments. Panoramas are captured terrestrially as well as by drone.
Microphones record sounds on site such as wind, birds, insects and waves crashing.
Types of weather are noted. The Cederberg receives winter rains in the form of cold fronts.
Lighting is recreated in Unreal by using different lighting sources such as sunlight, reflective light, and fire.
The interactive environment is manipulated to show time of day. Specifically day and night.